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Sea Wars Online instal the new11/7/2023 And the actual development of the World of Sea Battle began after graduation. I can’t say that it was to the detriment of learning since in those days there was more of a learning process. Well, there are still many ambitions and prospects. I had a lot of free time, which I managed to fill well with this business. ![]() In my opinion, the creation of such things is only a matter of diligence and desire. Sergey: Well, during my school days there was only the study of programming languages, and I started to make something like my own game engine. Please tell us how the World of Sea Battle game was created and how did your parents feel about the fact that you created a project at school instead of spending time with friends, and how did this affect your studies? And I was surprised that you have been developing it alone since school, from the 6th or 7th grade, and in fact made an analog of Naval Action, only a little more casual. Volodymyr: I learned from the comments under our Skull & Bones video about your game. ![]() Volodymyr Bondarenko, the head of the Ukrainian Mauris studio, is interviewing Sergey, the key developer of the World of Sea Battle game. The success that the developer has achieved almost alone can not only serve as a motivation for indie studios but also teach something in the field of game creation. The story of World of Sea Battle is quite interesting - its creator started planning the development of a free online game about sea battles at school, subsequently acquiring the necessary skills graduation release, and step by step approaching the completion of the project. You can follow the project news on our website, YouTube channel, and Telegram. ![]() You are reading an article prepared during the development of the pirate life simulation game Corsairs Legacy by Ukrainian Mauris studio with the aim of popularizing the marine theme in general and pirate games in particular.
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